{
 "key": "violent-content-video-games",
 "id": 1250,
 "kind": "belief",
 "text": "Violent content in video games generally needs no government rules beyond the age ratings the game industry already puts on its products.",
 "standalone": "Violent content in video games generally needs no government rules beyond the age ratings the game industry already puts on its products.",
 "truth": 0.5,
 "confidence": 0.319444,
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  "erp": null
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 "beliefs_beneath": [],
 "complete": true,
 "checks": [
  {
   "severity": "a note",
   "title": "Nothing stated would show it false",
   "why": "No testable prediction is listed, so as written there is no observation that would count against this belief."
  }
 ],
 "used_on": [],
 "reads": [
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  1252,
  1253,
  1254,
  1255,
  1256
 ],
 "url": "violent-content-video-games.html",
 "cite": "Violent content in video games generally needs no government rules beyond the age ratings the game industry already puts on its products. Idea Stock Exchange, belief page violent-content-video-games, truth 0.50, confidence 32%, revision 42c8344.",
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 "weight_against": 0,
 "capped_by": [],
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  "inert": 0,
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    "if_false": 0.5,
    "if_true": 0.5,
    "move": 0.0,
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   {
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    "verdict": "worth settling"
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}